Firstly I'll share to you my sources (for this match):
LoLesports and Reddit.
You can click these links and be able to reach match details.
Farming is so important for champions and as a matter of course teams. Because all champions (except supports) gains basis gold from farming. Certainly champions gains gold from kills, assists, baron etc. but farming is more stable income.
This table is an example for analysis of farming. In general I enter data into the left side of table, and my special formulas automatically calculates results on the right side.
You can see H2K and UOL's farms per match on the left side - and next to them at ratio tab their percentage increase and decrease. Herein we use 100% as base. If a player get higher than 100% , it means the player has above average. If a player lesser than 100%, so he has below average as against to his opponent.
While you are comparing teams, look at RATIOS - not MINION COUNT!
The reason of this sometimes minion counts can be tricky, if the difference is too little between two players. That's why percantel ratios are more determinative.
The results section shows us each roles' minion count. At the middle of this section (mean tab) amount to necessary minion count per minute. Between player's tab, if any of them is lesser than the mean, that means he farmed less than he had to. Herein we use colouring technique for comparing players.
Green colour: This player have an advantage over his opponent
Red colour: This player who is fall behind his enemy
Yellow colour: It is not necessary to compare - the difference is too little or they are support players
Analysis processes are taking a long time and complicated as you can see. In this analysis, we use just one relative value which is farming. Indeed analyses have much more than one value and accordingly different consequences.
Thank you for reading!
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